Agent World

Agent World

A small pixel world of villagers who each have a personality, memories and opinions of their own — and your own character is one of them.

Play now

Closed beta · invite only · in your browser, EN and VI

A village in Agent World up close: your character stands among red-roofed houses and villagers, with the game's interface around them: status bar, event feed and whisper box.
A villager's character sheet on the Memory tab, listing what that villager has heard and said (the game keeps these memories in English).

Villagers with their own minds

Each villager has a personality, remembers what they have seen and who did what, and keeps their own opinion of the people they know. They work, trade, gossip and hold grudges whether or not you are watching.

The whisper box with a suggestion typed in (“Try the market”), above villagers in the village.

Your character, not your puppet

Take direct control, or whisper a suggestion and let your character decide. Push them against their nature and the stress shows.

The report that opens when you come back, titled “Day 4 — Mira's report”: “While you were away (3 days, 6 h)”, with your character's health and the places they came upon.

The world goes on without you

Close the tab and the village keeps living, at a slower pace, for up to 14 hours — seven village days. When you come back, a report tells you what happened while you were away.

The Society screen: your standing under the law (a new character is still under mercy), and the village's factions with their members and territory.

A society with its own politics

Villagers join factions, owe loyalty, strike deals, and break the law — and the village remembers. News passes from villager to villager and gets blurred on the way.

The Chronicle of Wynwick: its filters and first entries, such as the founding of Congregation of Fenwick.

Your story, written down

The Chronicle keeps a book of what happened near you — discoveries, turning points, founded factions — that you can read, filter and share.

Closed beta

Agent World is in a closed beta. Starting a world needs an invite code, which the team hands out. The world may be reset during the beta.

About the AI

Villagers talk and decide with an AI language model, and most of the game's pixel art was made with AI tools (see Credits).